+0 Weapon Modifiers

2013 · Sourcebook (rules/options to enhance play)

+0 Weapon Modifiers

This supplement provides 20 +0 weapon modifiers and rules for adding them to weapons with a +1 enhancement bonus or higher. Each modifier gives a weapon a minor special ability, often by replacing extra critical-hit damage, while introducing a drawback or limitation. Effects include acid bursts, dazzling or dazing attacks, improved disarming or tripping, altered enhancement bonuses, limited spell storage, defensive bonuses, and additional elemental or negative-energy damage. Some abilities impose penalties, require setup, or cause the weapon to become broken or deteriorate over time.

Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

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