For clubs and associations

Run your club without the spreadsheet

Game nights that fill themselves, tournaments that pair themselves, and a games library that knows who borrowed what. Your members sign up from a link, with nothing to install.

See the Club plan

Where clubs already are

157Clubs running real eventsOut of 326 club, shop and community accounts
2,900+Game nights and events hostedPlus 6,400 game tables organised inside them
4Tournament formatsSwiss, mixer, single and double elimination
€0To startClub account, members and events cost nothing
The proof on one screen: 29 games scheduled, 42 attending and 5 more on the waitlist

Game nights

Post it once. It fills itself.

Publish the night, cap the seats, and stop refereeing a group chat where the fourteenth person to reply thinks they got in.

  • Seats and waitlists. When somebody drops, the next person is in — without you noticing it happened.
  • Reminders go out on their own. Nobody has to remember to nudge the group on Wednesday night.
  • Recurring nights, set once. Every Thursday, first Saturday of the month. Set the pattern, stop re-creating the same event fifty times a year. Club plan.
  • Sub-events for a longer day. A whole Saturday can hold its own timetable of sessions inside it.
How events work
A mixer round: two four-player tables, each player’s place and points

Tournaments

Four formats, and none of them need a spreadsheet

Most tournament software assumes chess: two players, one board. Board games are not that, which is why Swiss and mixer here seat three, four or more per table.

  • Swiss. Everyone plays every round, nobody is knocked out, and pairings track the standings as they go.
  • Mixer. The schedule is built up front to maximise how many different people you play. Usually the right call for a club night.
  • Single and double elimination. A proper bracket, drawn on screen, for when you are crowning someone.
  • Tiebreakers that hold up. Placement points, bye points and shared placements are all yours to set before anyone argues about them.
Formats and tiebreakers in detail
One copy, everything about it: what it cost, who has it now, when it is due back, and its lending history

The club shelf

Know where the club’s copy of Brass is

A shared collection your members can browse, with lending tracked — so the game that has been at someone’s house since March is a fact, not a rumour.

  • One collection, many owners. Club-owned games and members’ games can sit on the same shelf, marked as what they are.
  • Lending, tracked. Who has it, since when, and whether it is due back on Thursday. Club plan.
  • Members can plan around it. They can see what will be in the room before they turn up.
Collections and lending
The club console: messages and reports to answer, join requests, members who owe their dues, and the next event

The club console

Everything the committee does, on one screen

Members, join requests, dues, events, the library, announcements and who may do what: one console, and the first page tells you what is waiting on you today.

  • Needs attention. Unanswered messages to the club, reports, join requests and overdue dues, each one a click from where you deal with it.
  • Members and their tiers. Honorary, member, youth: a ladder with its own dues and borrowing limits, and a filter for who owes. Club plan.
  • One shared inbox. Messages to the club are answered as the club, and marked handled, so two admins never reply twice.
  • Permissions in one table. Who can post, host, schedule or run the loans desk, per role and per tier.
A tour of the console
The Ludoya bot posting a scheduled game into the club's Telegram channel, with Join and View buttons

Where your club already talks

It posts to Telegram and Discord so you don’t have to

Your club has a channel and your members read it. Ludoya does not ask them to move — it publishes into the room they are already in.

  • New events post themselves. With a join button, so people sign up without leaving the chat.
  • The feed carries the rest. Plays, photos and announcements, translated automatically for a mixed-language club.
  • Members can be messaged directly. For the conversation that should not be in the channel.
  • It knows your shelf. Ask it for something light for six and it shortlists your own games, with players, length, age, complexity and where the copy sits.
Integrations

Club plan

You find out before they stop coming

The club’s own sign-ups, read back as decisions. Built from what you already have — no forms, no surveys, nothing asked of your members.

Who has gone quiet

Regulars whose nights stopped, measured against their own rhythm — so a monthly club is never judged like a weekly one, and a quiet summer accuses nobody.

What fills the room

Which weekday, which hour and which games actually fill seats, so the next calendar is planned on evidence instead of habit.

Whether newcomers stay

New and returning faces month by month, and the people who came once and never came back — a welcome to write, not a mystery.

Who carries the club

The people at most of the nights, and whether the room is leaning on fewer of them than it used to.

Getting started

Twenty minutes, most of it choosing a picture

  1. Create the club account

    Name, location, description, and the committee members who should be able to post as the club. No approval queue — you are live immediately.

  2. Publish your next game night

    Date, place, how many seats. Share the link anywhere: people can read it and sign up without an account, and members get it in the app automatically.

  3. Let the club use it

    Members log the plays, the collection fills up, the stats build themselves. You go back to organising games instead of chasing replies.

Honestly

Against how most clubs do it today

Nothing is wrong with a group chat. It just stops scaling somewhere around the fortieth member.

Chat group + spreadsheetLudoya
Seat limit respected First to read
Waitlist when someone drops—
Reminders before the night If someone remembers
Tournament pairings By hand Swiss, mixer, elimination
More than two per table Manually
Who has which game out— Club plan
New members find you—
Attendance history If someone kept it
Live standings on every phone Paper on a pillar
Who has paid their dues A spreadsheet column Club plan
Cost Free Free — Club plan for extras

What it costs

The club account, your members, your events and your collection are free. No seat limits, no trial, no card. Most clubs never need anything else.

The Club plan adds what only matters once you are running the room rather than attending it: recurring nights that repeat themselves, tournaments in all four formats, raffles, sub-events inside a bigger event, stand hosts and join links for a festival team, club insights — who has gone quiet, which nights fill, what your members want to play next and when the room is fullest — a shared inbox your admins can answer as a team with the audit log beside it, four announcements a week instead of one, membership tiers and dues, cash or by card, and Telegram and Discord announcements.

If you also run a venue or a convention — selling tickets, verifying entry at the door, floor plans, every location you run shown on your profile, a lending desk and a second-hand market at your events, the event on a big screen — that is the Business plan, and the venues page is the better read.

Prices are on the pricing page, in public, monthly or yearly.

Your next game night could run itself

Create the club in a couple of minutes. Your members open a link in the browser — nothing to install, no account for many events.

Talk to us first

Frequently Asked Questions

Can we collect membership fees through Ludoya?

Yes, on the Club plan. Give each membership tier its price and period, then either record the cash and transfers you take as you do today, or let members pay by card from the club’s page, straight to the club’s Stripe account. The members table shows who is up to date, who owes and who renews this month.

Is it really free for a club?

Yes. The club account, unlimited members, unlimited events, the shared collection, one announcement a week and the feed cost nothing. Co-organizing a night with another club is free too. The Club plan is for recurring nights, tournaments, raffles, sub-events, festival teams, a shared inbox with the audit log, and Telegram and Discord announcements.

Do my members need to install anything?

They can, and most do — Ludoya is on iOS and Android — but it also runs in any browser. Someone can open your event link, read it and sign up without installing anything, and without an account for many events.

What happens when the person who set it up leaves the committee?

Nothing. A club account is shared: you add and remove the people who can act as the club, and the club keeps its profile, history and events regardless of who holds the keys this year.

Can we run a tournament with more than two players per table?

Yes, and this is the part most tournament software gets wrong for board games. Swiss and mixer formats seat three, four or more per table. Elimination brackets are one against one, as they have to be.

What is a mixer tournament?

Swiss’s sociable cousin. Instead of sorting the field by skill, the whole schedule is built up front to maximise how many different people you play. It is usually the right format for a club night, where mixing the room matters more than crowning a champion.

Can we track games the club owns and lends out?

Yes. The collection is shared with members for free. Lending the games out comes with the Club plan: each loan records who has the game and since when, and the Loans tab puts every loan on one screen, the late ones first, with each borrower’s history and each copy’s. Printed QR labels let members borrow and return from a shelf nobody mans, and reserve a game that is out: the copy that comes back waits for them. On the Business plan, a lending desk at your events scans a code from the borrower’s phone with nothing on the boxes.

We already have a Telegram group. Does this replace it?

No, it feeds it. Connect the channel and new events post themselves there with a join button, so people sign up from the chat they already read. The conversation stays where your club likes it.

Will people outside the club find us?

That is much of the point. Public events and club profiles show up in search and on the map for players nearby, which is how most clubs on Ludoya pick up new members. You choose which events are public and which are members-only.