100 Ways to Start a Campaign (That Are Not in a Tavern)

2026 · Sourcebook (rules/options to enhance play)

100 Ways to Start a Campaign (That Are Not in a Tavern)

This tabletop roleplaying supplement presents 100 ways to bring an adventuring party together without beginning in a tavern. The suggestions cover different adventure genres and narrative setups, with some requiring greater player buy-in or preparation. Groups can choose an opening that suits their campaign, vote on options during Session 0, or roll a d100 to determine the scenario they will develop.

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Game facts (players, playing time, age, credits) from BoardGameGeek.