12 Alternatives For The Rogue's Trapfinding Class Ability

2012 · Sourcebook (rules/options to enhance play)

12 Alternatives For The Rogue's Trapfinding Class Ability

A compact rules supplement for fantasy roleplaying games, presenting twelve alternate class abilities that replace the rogue’s trapfinding ability. The options support different rogue concepts, including black-market dealings, climbing, combat tricks, poison use, trapmaking, ki, and streetwise toughness. Each ability is presented in a brief, rules-focused format for straightforward use in ongoing campaigns, with no setting fiction, charts, or extended explanations.

Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.