13 Cybernetic Enhancements

2004 · Sourcebook (rules/options to enhance play)

13 Cybernetic Enhancements

This 7-page supplement presents thirteen cybernetic enhancements for cyberpunk and futuristic roleplaying campaigns. The enhancements are mostly designed for Progress Level 6, making them suitable for campaigns set at lower technological levels as well as more advanced cybernetic futures.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

About the game

Publisher

Expansion for

See them in Ludoya

Game facts (players, playing time, age, credits) from BoardGameGeek.