1849: The Game of Sicilian Railways

1998 · Transportation

1849: The Game of Sicilian Railways

Players build and operate railways across 19th- and early 20th-century Sicily, laying track tiles and expanding networks across the island. The game uses stock rounds and operating rounds: players buy and trade shares to control companies, then run those companies to run routes, earn revenue and pay dividends or invest in growth. Designed as a compact, faster-playing entry in the 18xx family, it streamlines company management and track development while preserving share trading, route planning and economic competition.

Players
3–5 best 3
Playing time
180 min
Age
14+
Complexity
4.2 / 5
7.3 on LudoyaEconomicTrainsAuction / BiddingNetwork and Route BuildingTile Placement

On Ludoya's tables

Full stats in Ludoya
19
Plays logged
31
Players
3h 44m
Average play
7
In collections
1
On wishlists

7.3/10

from 6 Ludoya reviews

  • Balleflass6.0

    Just a first impression. I messed up badly as I got stuck north-west doing nothing mid-game to game end. Entirely my fault, but it left a somewhat bad taste in my mouth. Will make sure everyone know how to avoid this to make sure everyone has a good time learning this one. I'm sure my rating will go up further, as I loved everything with it, except for the fact that I messed up. Haha

  • andycted9.0

    After one F2F game and one learning online, I love the partial capitalisation and the hardship on the map, but the standard vs narrow gauge choices add a little too much overhead. Maybe it will pass, but I prefer all the other rules for now [UPDATE]. Yes way better at the second or third play. The confusion of gauges went away, I'm still very bad at the operating round, but the overhead disappeared. Still a bit slowish at 3.5-4h , but fantastic game once you get the hang of it.

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Game facts (players, playing time, age, credits) from BoardGameGeek.