21 Plots Too

2012 · Sourcebook (rules/options to enhance play)

21 Plots Too

A game-mastering supplement for tabletop roleplaying, containing 21 situations with six possible outcomes for each. The scenarios can provide short diversions from an ongoing campaign or help when players move beyond the expected path, giving the Referee prompts for developing encounters and adventures.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.