7 Wonders Duel: Pantheon

2016 · Card Game

7 Wonders Duel: Pantheon

A collection of gods from multiple ancient cultures joins the game, each offering a unique ability that can benefit one player or hinder the other. Players collect mythology tokens in Age I to determine which deities enter the pantheon, then gather offering tokens in Age II to court those gods. In Ages II and III a player may invoke a deity instead of taking a card by paying the required offerings and placing that god next to their city, gaining its special power. The expansion also replaces the usual Age III guild additions with several Grand Temples that can be free to build if the player holds the matching mythology token, and introduces two new Wonders with distinct effects.

Players
2
Playing time
30 min
Age
10+
Complexity
2.3 / 5
7.9 on Ludoyafrom $21.99Expansion for Base-gameCity BuildingOpen DraftingSet Collection

On Ludoya's tables

Full stats in Ludoya
128
Plays logged
84
Players
28m 54s
Average play
328
In collections
16
On wishlists

7.9/10

from 78 Ludoya reviews

  • Fun6.0
  • Interaction10.0
  • Replayability10.0
  • Uniqueness8.0
  • Looks8.0
  • Accessibility6.0
  • Mohasz7.5

    I do like the additions, although I'm not totally sure they're really needed. I can still enjoy the base game just as much. Oh, and the Grand Temples are just boring compared to the Guilds. Also, I think there should've been more deity cards in the expansion (maybe 5x5), 3 for each mythology feels too few, there's not quite enough variety. It's weird drawing 2 from a 3-card deck. And what's even more unfortunate, is that 1 of those 3 cards is usually much less useful than the others.

  • Joachim Jarosz8.0

    [Gracze] 2 [Czas] 30m [Wiek] 10+ S: Full I: Custom

  • Alfonso Novoa10.0

    Récord Sergio 73 puntos

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Game facts (players, playing time, age, credits) from BoardGameGeek.