7 Wonders (Second Edition): Leaders

2020 · Card Game

7 Wonders (Second Edition): Leaders

Players recruit historical personalities to lead their city, adding a persistent, asymmetric effect for the rest of the game. Each player drafts a small hand of Leader cards at the start and chooses which Leaders to play, paying their cost to activate their ongoing abilities or one-time powers. Leaders include civic, scientific, military and economic figures that modify resource production, provide discounts, alter military scoring, or grant endgame points. The expansion integrates with the base game's drafting and wonder-building: victory conditions do not change, but the Leader choices add new strategic layers and timing decisions to city development.

Players
3–7 best 4
Playing time
40 min
Age
10+
Complexity
2.4 / 5
7.7 on LudoyaExpansion for Base-gameCity BuildingOpen DraftingVariable Player PowersHand Management

On Ludoya's tables

Full stats in Ludoya
11
Plays logged
32
Players
1h 2m
Average play
30
In collections
4
On wishlists

7.7/10

from 7 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.