
2017 · Sourcebook (rules/options to enhance play)
A Baker's Dozen of Dungeon Rooms
A collection of thirteen system-neutral rooms for filling out classic dungeons and megadungeons or building new ones. The rooms range from staircases and corridors to a large domed chamber, with dimensions that can be adjusted to fit a dungeon layout. Each room is described in detail, with suggested threats or potential occupants where appropriate. Many are otherwise empty, leaving space for a GameMaster to develop them. One example is a damaged library lined with broken bookcases and scattered heaps of mouldering books and scrolls.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
