A Challenge of Arm's

1996 · Scenario / Adventure / Module

A Challenge of Arm's

An adventure set in a bordertown near the entrance to the Finger of Death peninsula, where abandoned gold, strange forces, and a mysterious smugglers’ guild draw the party into danger. The scenario combines city exploration with a dungeon crawl involving the Hand, a guild serving a one-armed man with no name. It includes pull-out artwork, three parchment-stock maps, a bestiary, and an 80-page adventure for three or more low- to moderate-level characters.

Players
0

Game facts (players, playing time, age, credits) from BoardGameGeek.