A Dozen Malevolent Villains

2020 · Sourcebook (rules/options to enhance play)

A Dozen Malevolent Villains

A collection of twelve recurring villains for fantasy roleplaying campaigns. Each antagonist can operate from the shadows through underlings, schemes, and scattered clues, gradually revealing a larger threat across multiple adventures. Gamemasters can use these villains to connect otherwise separate sessions and build toward a climactic confrontation with an enemy the player characters may not encounter directly until the campaign’s final scenes.

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Game facts (players, playing time, age, credits) from BoardGameGeek.