A Guide to Thieves' Guilds

2020 · Sourcebook (rules/options to enhance play)

A Guide to Thieves' Guilds

An abstract system for running thieves’ guilds in OSR-style campaigns, written for easy use with Old School Essentials and adaptable to other rulesets. It provides guidelines for founding and recruiting members, generating revenue, and resolving conflicts with rival guilds, with a focus on higher-level play for thief and assassin characters.

Players
0
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)

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