
1997 · Scenario / Adventure / Module
A Leg of Hope
A Shadowrun adventure set in Virtual Seattle, serving as the final installment in a trilogy centered on the Siracusa family. It can be run independently, though it gains context from the preceding adventures. The scenario consists of three separate runs. Players spend much of the adventure planning and carrying out the first two operations before reaching a likely combat-intensive finale, with supporting NPCs available to help overcome obstacles.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
