
2018 · Card Game
A Pleasant Journey to Neko
Players plan ship routes to visit harbors along a glacier-lined coast in search of penguin sightings. The game plays over four rounds across two periods with a mid-game scoring phase. Each round players roll and draft dice to exchange resources, trigger card abilities, or bid on new cards, while also taking free actions such as trading resources, adjusting dice, buying and moving ships, and opening harbors to build ship lanes. Building ship lanes creates hubs that grant extra actions and can combo with advancing ships for additional scoring. The game emphasizes dice-drafting strategy and card-laying combos, with many card interactions and an optional advanced mode for added difficulty.
- Players
- 2–4 best 3
- Playing time
- 45–90 min
- Age
- 12+
- Complexity
- 3.2 / 5
About the game
- Design
- Art
- Publisher
Expansions
See them in Ludoya
A Pleasant Journey to Neko: Penguin Habitat 12018
A Pleasant Journey to Neko: Whale Watching Mini-Expansion2018
A Pleasant Journey to Neko: Penguin Habitat 22018
A Pleasant Journey to Neko: Tour Group2019
A Pleasant Journey to Neko: Penguin Habitat 32019
A Pleasant Journey to Neko: Penguin Habitat 42019
A Pleasant Journey to Neko: Neko Harbour 22019On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 2
- Players
- 1
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











