A Pleasant Journey to Neko

2018 · Card Game

A Pleasant Journey to Neko

Players plan ship routes to visit harbors along a glacier-lined coast in search of penguin sightings. The game plays over four rounds across two periods with a mid-game scoring phase. Each round players roll and draft dice to exchange resources, trigger card abilities, or bid on new cards, while also taking free actions such as trading resources, adjusting dice, buying and moving ships, and opening harbors to build ship lanes. Building ship lanes creates hubs that grant extra actions and can combo with advancing ships for additional scoring. The game emphasizes dice-drafting strategy and card-laying combos, with many card interactions and an optional advanced mode for added difficulty.

Players
2–4 best 3
Playing time
45–90 min
Age
12+
Complexity
3.2 / 5
DiceEnvironmentalAuction / BiddingNetwork and Route BuildingPoint to Point Movement

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Game facts (players, playing time, age, credits) from BoardGameGeek.