A Snipe in the Hand Is Worth Two Headaches

2021 · Scenario / Adventure / Module

A Snipe in the Hand Is Worth Two Headaches

Termalaine faces the unintended consequences of a great boon, along with the threat of annihilation by Barrow-Breath and its minions. The party must find a way to get rid of the troublesome snipe while making difficult choices in the harsh winter of Icewind Dale. This four-hour adventure is designed for tier 1 characters and optimized for an average party level of 4. It can be played as a standalone scenario or as the fourth part of a four-adventure series.

Players
0
Level Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.