
2016 · Non-Game Book (but RPG Related)
A Study in Storytelling 3: A Case of Identity
This writing and roleplaying guide deconstructs Sir Arthur Conan Doyle’s mystery, then provides step-by-step prompts for reimagining its elements in any genre or setting. Readers establish the goals and stakes of an adaptation, develop its beginning, middle, and end, and identify the locations, characters, and other details needed to create the story. The original tale is included. The guide is system-agnostic and can be used independently or with ReadWriteRoll.
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Game facts (players, playing time, age, credits) from BoardGameGeek.

