
2009 · Wargame
A Victory Denied: Crisis at Smolensk, July-September, 1941
A two-player operational-level wargame that recreates the mobile fighting between German and Soviet forces around Smolensk in July–September 1941. Players command division- and corps-level units on a hex-and-counter map, managing movement, supply, and command while resolving combat and air operations over weekly turns. The game uses a simple system with chit-pull activations, upgraded supply and command rules specific to this campaign, and mechanics for air power and internal political effects. Components include a large map, a full countersheet, rulebook, player aids, and dice; play typically runs about four hours and is rated highly for solitaire play.
- Players
- 2
- Playing time
- 240 min
- Complexity
- 2.6 / 5
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya- 3
- Plays logged
- 2
- Players
- 3h 50m
- Average play
- 2
- In collections
8.0/10
from 1 Ludoya review
Arensivia8.0 Fast playing, tense game about the battles for AGC in the summer of 1941. AVL system with some more chrome.
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Game facts (players, playing time, age, credits) from BoardGameGeek.