Acceptance of Fate

2001 · Scenario / Adventure / Module

Acceptance of Fate

An ancient sword defiled in an evil temple must be reconsecrated as the gods return their attention to the mortal realm. An evil goddess threatens to unleash a demon beast, drawing the characters into a new war between light and darkness and forcing them to confront the fate chosen for them. This challenging d20 adventure is designed for four to six characters of levels 7–10 and serves as the climactic finale of a trilogy set in the dark fantasy world of Diomin. It includes details on the mystical science of Mecheidolons, a fanatical assassin cult, new feats and spells, a new demon, and a divine character template.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.