
2009 · Non-Game Book (but RPG Related)
Adventure and Game World Design Concepts for Role-Playing Games
A reference book of design concepts for role-playing games, covering adventure and game-world development. It presents practical suggestions from the author's perspective, providing Game Masters with ideas and guidance when planning sessions or looking for inspiration.
- Players
- 0
Reading (for Periodicals, Adventure Books, etc)
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Adventure and Game World Design Concepts for Role-Playing Games with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
