Adventure and Game World Design Concepts for Role-Playing Games

2009 · Non-Game Book (but RPG Related)

Adventure and Game World Design Concepts for Role-Playing Games

A reference book of design concepts for role-playing games, covering adventure and game-world development. It presents practical suggestions from the author's perspective, providing Game Masters with ideas and guidance when planning sessions or looking for inspiration.

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Game facts (players, playing time, age, credits) from BoardGameGeek.