
2016 · Core Rules (min needed to play)
Agent's Handbook
Players take the roles of covert operatives working for a secret government program that investigates and contains unnatural threats. The book provides player-facing rules for creating agents, developing their skills and backgrounds, and running tense investigations where clever use of abilities improves the chance of success. Combat and action follow rules that make firefights risky and unpredictable, while a Sanity system tracks psychological deterioration and potential breakdowns. Guidance covers agents’ personal “home” scenes, equipment and assets, and dossiers on federal agencies commonly involved in operations.
- Players
- 0
- Complexity
- 3 / 5
On Ludoya's tables
Full stats in Ludoya- 2
- In collections
- 1
- On wishlists
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
