
2017 · Scenario / Adventure / Module
Al Kazar's Caravan
A short solo adventure for Tunnels & Trolls, set on the road to Kalliss-Morr across the dangerous Kurtish Plains. Uruks and goblins are on the move, and travelers face risks in the wilderness and on the caravan route. The adventure is intended for warriors, rogues, or wizards with up to 20 personal adds. Any kindred may be used except uruks and goblins. A Tunnels & Trolls rulebook is required, with compatibility for the Trollhalla Press spell books.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Race Based (Player Race/Species affects gameplay)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
