All Flesh Must Be Eaten (1st Edition)

1999 · Core Rules (min needed to play)

All Flesh Must Be Eaten (1st Edition)

A survival-horror roleplaying game set in a world threatened by shambling corpses and other walking dead. Players create Norms, Survivors, or Inspired characters and face outbreaks across eleven different zombie settings. The rules include a flexible Unisystem system for play in any time period, character creation, equipment for surviving the undead, and tools for creating customized zombies and encounters.

Players
0
Complexity
5 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.