All Flesh Must Be Eaten Revised Edition

2004 · Core Rules (min needed to play)

All Flesh Must Be Eaten Revised Edition

A survival-horror roleplaying game set in a world overrun by shambling corpses. Players create Norms, Survivors, or Inspired characters, gather equipment, and face zombies shaped by a comprehensive creation system. The rules support eleven different Deadworld settings, customizable storylines, and play in any time period using the Unisystem. Conversion guidelines are included for adapting the game to modern campaigns using a twenty-sided dice system.

Players
0
Complexity
2.7 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.