Amsterdam

2022 · Economic

Amsterdam

Players act as merchants in early-20th-century Amsterdam, acquiring district, building and profession cards to develop a personal tableau and city presence. Each round presents a fixed offer of cards that cost colored action cubes and grant actions, abilities or scoring; players draft those cards in turn order. Six colored dice are rolled and each player selects one die to receive that many action cubes in that color, then places them on a rotatable windrose to delay use; a wheel advance makes cubes on the nearest space available. Action cubes are spent to buy drafted cards, claim one of nine goods, and move goods or workers through canals to warehouses. Points come from delivered goods, card bonuses and market exchanges; most points after twelve rounds wins.

Players
1–4 best 3
Playing time
60–120 min
Age
12+
Complexity
3.4 / 5
7.8 on LudoyaRenaissanceSolo / Solitaire GamePick-up and DeliverEnd Game Bonuses

On Ludoya's tables

Full stats in Ludoya
32
Plays logged
53
Players
2h 14m
Average play
19
In collections
11
On wishlists

7.8/10

from 13 Ludoya reviews

  • Sup8.0

    Kickstarter Juin 2021 Reçu 2023-02-16

    First impressions · 1 play

  • Алексей Любавин9.0

    Last played: 2025-06

    First impressions · 2 plays

  • Taha Afyouni7.2

    Excellent Stefan Feld game! I haven't played Macao, but this design didn't feel dated at all. Lots of options and satisfying turns.

    First impressions · 1 play

Read the reviews and rate it

Rules questions

Score sheets and play helpers

  • Hoja de Puntuación
Use them at your next game

Game facts (players, playing time, age, credits) from BoardGameGeek.