Arcane Kingdoms: Seven Realms Beyond the Horizon

2010 · Sourcebook (rules/options to enhance play)

Arcane Kingdoms: Seven Realms Beyond the Horizon

This setting supplement presents a collection of distant, legendary realms beyond the known lands, shaped by sailors’ tales and incomplete knowledge. Each domain provides background material for expanding a campaign’s map and introducing unfamiliar cultures, histories, and locations. The material can support adventures at the edge of civilization, characters and non-player characters from foreign lands, or new territories to incorporate into an existing setting. The realms are left open for groups to develop, reinterpret, and add to their own campaign history.

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Game facts (players, playing time, age, credits) from BoardGameGeek.