Atomic-Age Cthulhu

2013 · Scenario / Adventure / Module

Atomic-Age Cthulhu

This roleplaying game brings Lovecraftian horror to the post-war 1950s, where atomic weapons, the space race, television, rock-and-roll, comic books, and Communist fears shape a world of paranoia and hidden threats. Players create investigators using new period-appropriate skills and professions, then confront alien experiments, ancient wars, sinister technology, occult schemes, and nuclear horrors. The book includes background on the era, guidance for creating new 1950s scenarios, and seven complete adventures set in locations including a closed atomic-age community, Hollywood, Hawaii, and a Korean War battlefield.

Players
0
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.