BattleTech Compendium: The Rules of Warfare

1994 · Miniatures

BattleTech Compendium: The Rules of Warfare

A comprehensive rulebook that presents the core combat system for mech, vehicle, and infantry engagements in a far-future setting set in the year 3056. It consolidates and streamlines rules from earlier editions and supplements, includes miniatures play rules, a concise timeline and faction background, and several new BattleMech/OmniMech designs. The text focuses on tactical movement, weapon effects, damage resolution, and scenario play while removing air-capable 'Mechs and leaving separate treatment of aerospace rules.

Players
2–6 best 2
Playing time
120 min
Complexity
3.6 / 5
6.5 on LudoyaExpansion for Base-gameScience FictionVariable Player PowersDice RollingHexagon Grid

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Game facts (players, playing time, age, credits) from BoardGameGeek.