Become the Hunted

2002 · Scenario / Adventure / Module

Become the Hunted

A one-round Shadowrun scenario set in Virtual Seattle, where freelance shadowrunners face a series of military exercises organized by the UCAS military. Major Black and Staff Sergeant Sunday test the team’s abilities by pitting them against their own kind, with medevac promised if the exercises become more dangerous than expected.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.