
2026 · Scenario / Adventure / Module
Betrayal in the Gilded Halls
A group of level-5 adventurers travels into the Gray Barrow Tundra, hired by a betrayed founder of a criminal gang. Together, they race toward an ancient dungeon whose magical entrance is due to open after centuries of closure. Inside lies a legendary effigy of a sacred stork, said to grant great power to those deemed worthy. The adventurers must explore the dungeon, contend with the two feuding brothers, and face the consequences of seeking the statue’s blessing without a good heart.
- Players
- 0
Level Based (Earn XP and level up)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
