
1999 · Scenario / Adventure / Module
Beyond the Mountains of Madness
An Antarctic campaign and sourcebook for 1930s-era Call of Cthulhu, following the Starkweather-Moore Expedition as it investigates the discoveries of an earlier Miskatonic University expedition. The campaign is presented in seventeen chapters, with appendices covering timelines, Antarctic exploration, logistics, vehicles, and related background. Handouts and maps support play.
- Players
- 0
- Complexity
- 4.2 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

