Blood in the Boardroom

1998 · Scenario / Adventure / Module

Blood in the Boardroom

Megacorporations turn corporate rivalry into open conflict as boardroom struggles spill into the streets. Fuchi faces civil war, Renraku comes under siege, Ares hunts traitors, and Yamatetsu fights to escape Japan. This Shadowrun adventure places the player characters in the middle of two years of corporate warfare. They take on shadowruns involving military assaults, covert operations, sabotage, and other missions while choosing which factions to support. The non-linear structure allows gamemasters to adapt the conflict to their group and play style, with material for groups of all experience levels.

Players
0
Complexity
1.5 / 5
Sourcebook (rules/options to enhance play)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.