Blue Moon: Emissaries & Inquisitors – Blessings

2005 · Fantasy

Blue Moon: Emissaries & Inquisitors – Blessings

Adds 30 cards that augment existing faction decks rather than functioning as a standalone deck. New card types introduce reactive plays, global effects, and modifiers: interference cards let players respond out of turn; Hyla cards impose game-wide influences; Tutu cards grant raw power with trade-offs; Crystal cards modify final scoring. Emissary cards are ready to be inserted into other decks, while Inquisitor cards alter deck-building constraints for players who construct custom decks.

Players
2
Playing time
30 min
Age
10+
Complexity
2.3 / 5
7.2 on LudoyaCard GameExpansion for Base-gameVariable Player PowersHand Management

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7.2/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.