Book of Crafts

1996 · Sourcebook (rules/options to enhance play)

Book of Crafts

This supplement presents eight magickal societies that stand outside the main factions of the Ascension War, including Templars, voodoo priests, alchemists and modern Amazons. It details each Craft’s history, beliefs, organization and distinctive magicks, along with character templates, rotes and companion consors. The material also provides intrigues and mysteries drawn from the hidden borders of the conflict.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

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