Book of the City

2002 · Sourcebook (rules/options to enhance play)

Book of the City

This sourcebook explores the cities of the World of Darkness as dangerous hunting grounds and battlegrounds for werewolves, shaped by crime, corruption, vampires, and urban spirits of the Wyrm and Weaver. It details the hidden spirit nature of cities and presents urban threats ranging from Pentex and supernatural enemies to law enforcement and Animal Control. New Gifts, rites, totems, and fetishes support chronicles focused on surviving and fighting in the city.

Players
0
Complexity
3 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.