Bring Me the Head of Frank Sinatra!

2009 · Scenario / Adventure / Module

Bring Me the Head of Frank Sinatra!

A gonzo post-apocalyptic adventure set in an alternate future-past Las Vegas, where history diverged from our own in 1988. Designed for four to six characters of levels 4–6, the scenario uses Gamma World or Mutant Future-style rules and sends the party into the ruins of the Las Vegas Strip in pursuit of Frank Sinatra’s head. The module provides a setting, encounters, and background for a mutated wasteland adventure, with references to Rat Pack music and comedy.

Players
0
Sourcebook (rules/options to enhance play)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.