Caerns: Places of Power

1993 · Sourcebook (rules/options to enhance play)

Caerns: Places of Power

A sourcebook for the Werewolf setting detailing caerns, the sacred sites maintained by the Garou. It explores these places of power across the world, their spiritual significance, the threats posed by human expansion and the Wyrm, and the struggle to preserve them.

Players
0
Complexity
3 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.