
1983 · Core Rules (min needed to play)
Call of Cthulhu (2nd Edition)
A roleplaying game set in the Cthulhu Mythos, where investigators explore strange events, uncover forbidden knowledge, and confront supernatural beings. The rules use a variant of Basic Role-Playing, with characteristics for Sanity and Education, along with skills, occupations, resources, magic, and dangerous occult books. The boxed set includes a core rulebook, a 1920s sourcebook with prices, maps, distances, biographies, and other period details, plus investigator sheets, character and monster silhouettes, a world map of archaeological sites, and six dice.
- Players
- 0
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
About the game
- Art
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
