
1986 · Scenario / Adventure / Module
Call of Cthulhu (GothCon 1986)
A role-playing tournament played over two rounds. The adventure follows a worldwide race against the clock, with time pressure affecting both the events in the game and the real-time play.
- Players
- 0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
About the game
- Design
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
