Call of Cthulhu (GothCon 1986)

1986 · Scenario / Adventure / Module

Call of Cthulhu (GothCon 1986)

A role-playing tournament played over two rounds. The adventure follows a worldwide race against the clock, with time pressure affecting both the events in the game and the real-time play.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.