Call of Cthulhu (GothCon 1989)

1989 · Scenario / Adventure / Module

Call of Cthulhu (GothCon 1989)

A roleplaying horror scenario set among shadows, strange sounds, dark fog, nameless terrors, and rising panic. The tournament is played in teams of four across two rounds, with each team participating in one round. Rules knowledge is not required, as the game master handles the system. The scenario provides an atmospheric backdrop for the characters, with emphasis on performance and immersion rather than combat or puzzles. The winning team is the one judged to have roleplayed best and had the most fun.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.