Captain's Log: China & Portugal

2026 · Fighting

Captain's Log: China & Portugal

Players take the roles of maritime powers engaging in exploration, trade and colonial enterprise between China and Portugal during the early contact period. The game models sea voyages, establishment of footholds such as trading colonies, and evolving diplomatic and commercial relations. On each turn players plan expeditions, allocate crew and resources, negotiate trade deals, and manage conflicts arising from competing interests. The mechanics emphasize route planning, resource management and contested control of ports and trade goods, with scoring tied to influence, economic success and established presence.

Players
1–5 best 5
Playing time
60–240 min
Age
14+
Expansion for Base-gameTransportationGrid MovementSolo / Solitaire GameCooperative Game

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Game facts (players, playing time, age, credits) from BoardGameGeek.