Carcassonne: Inns & Cathedrals

2002 · Expansion for Base-game

Carcassonne: Inns & Cathedrals

Adds new tiles and scoring elements that change how roads, cities and cloisters score. Players place tiles to expand the landscape, use inns and cathedrals on specific tiles to increase the value of adjacent roads and cities, and deploy meeples to claim features. Includes larger (double-strength) meeples for stronger claims, extra meeples to support up to six players, and revised tile shapes and scoring reference cards to clarify endgame scoring.

Players
2–6 best 3
Playing time
60 min
Age
8+
Complexity
1.9 / 5
7.7 on Ludoyafrom $14.05MedievalTerritory BuildingTile PlacementArea Majority / Influence

On Ludoya's tables

Full stats in Ludoya
304
Plays logged
47
Players
50m 51s
Average play
200
In collections
3
On wishlists
1
Pre-ordered

7.7/10

from 74 Ludoya reviews

  • Oscaarz8.0

    Adds a great new way to annoy people, the Big Meeple!

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Game facts (players, playing time, age, credits) from BoardGameGeek.