
2003 · Medieval
Carcassonne inklusive Händler & Baumeister
Players build a medieval landscape by drawing and placing square tiles showing cities, roads, cloisters and fields, matching edges so features connect. After placing a tile, a player may deploy a limited pool of meeples as knights, robbers, monks or farmers to claim and score completed features. This edition adds merchant goods and a builder token that create new scoring opportunities and extra actions during development, while retaining the original tile-placement, meeple-management gameplay. Turns are short and driven by placement choices and timing of meeple use.
- Players
- 2–5 best 5
- Playing time
- 45 min
- Age
- 8+
- Complexity
- 2.3 / 5
Territory BuildingCity BuildingTile PlacementArea Majority / Influence
About the game
- Design
Expansions
See them in LudoyaPhotos from Ludoya tables
All photos in LudoyaOn Ludoya's tables
Full stats in Ludoya- 3
- Plays logged
- 6
- Players
- 20m 47s
- Average play
- 2
- In collections
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Game facts (players, playing time, age, credits) from BoardGameGeek.






