Carcassonne inklusive Händler & Baumeister

2003 · Medieval

Carcassonne inklusive Händler & Baumeister

Players build a medieval landscape by drawing and placing square tiles showing cities, roads, cloisters and fields, matching edges so features connect. After placing a tile, a player may deploy a limited pool of meeples as knights, robbers, monks or farmers to claim and score completed features. This edition adds merchant goods and a builder token that create new scoring opportunities and extra actions during development, while retaining the original tile-placement, meeple-management gameplay. Turns are short and driven by placement choices and timing of meeple use.

Players
2–5 best 5
Playing time
45 min
Age
8+
Complexity
2.3 / 5
Territory BuildingCity BuildingTile PlacementArea Majority / Influence

On Ludoya's tables

Full stats in Ludoya
3
Plays logged
6
Players
20m 47s
Average play
2
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.