Charge!

2004 · Sourcebook (rules/options to enhance play)

Charge!

This supplement expands fantasy roleplaying campaigns with rules and guidance for military conflict. It introduces a Soldier core class, new feats and prestige classes, battlefield tactics inspired by real-world history, and ritual magic for making unusual strategies and equipment tactically feasible. It also covers roleplaying amid ongoing combat, along with the ways culture, economy, and alignment shape military units and drive campaign storylines.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.