Citadel of Convenience

2002 · Scenario / Adventure / Module

Citadel of Convenience

A mini-adventure for ranked characters, particularly those with dungeon-focused abilities and adepts. Following clues from the DragonNewt adventures, the party investigates a scheme in which a coven of witches captures suarime and transports them aboard a demon-powered ship. The adventure takes place in an old dwarven complex that serves as a transfer point. Powerful magic, cunning tricks, and a formidable devil challenge the party, making a selection of magic weapons essential. This is a fan-created, free adventure.

Players
0
Skill Based (buy or gain skills)Race Based (Player Race/Species affects gameplay)Hex-based (uses hex terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.