City of Terrors

1978 · Scenario / Adventure / Module

City of Terrors

An open-air solitaire dungeon set in a sunbaked tropical port city. The player arrives by ship, checks into a hotel (where equipment can be stored and exchanged), and explores streets, alleys and buildings while encountering wandering people and local jobs. Play uses a mid-level, well-rounded fantasy character but can accommodate varied levels; saving rolls occur frequently (usually on Luck at the character’s level). Magic is restricted to explicitly allowed uses. The game requires the host rules for Tunnels and Trolls, dice, paper and pencil, and occasional card use.

Players
0
Complexity
1.5 / 5
Sourcebook (rules/options to enhance play)Solo Play ResourceAttribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.