
2018 · Card Game
CIV: Carta Impera Victoria
Players develop a civilization across six competing fields—Army, Religion, Economics, Science, Culture, and Utopia—by playing cards from three successive ages. Each field has a card limit; reaching that limit grants powers (two levels of permanent effects and a one-time sacrifice) that change options and interactions. Gameplay combines engine-building and diplomacy: players draft and play cards to advance specific fields, use field powers in combination, and negotiate temporary alliances or attacks to impede leaders. A player wins immediately by reaching supremacy in a field; otherwise the game ends when the deck is exhausted and majority scoring determines the winner. Rules cover 1v1, 2v2, and 3–4 player formats.
- Players
- 2–4 best 2
- Playing time
- 20–60 min
- Age
- 8+
- Complexity
- 2.1 / 5
About the game
- Design
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 32
- Plays logged
- 42
- Players
- 22m 40s
- Average play
- 32
- In collections
- 2
- On wishlists
6.5/10
from 6 Ludoya reviews
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.























