Colt Express: Le tunnel avant l'arrivée en gare

2015 · Fighting

Colt Express: Le tunnel avant l'arrivée en gare

This arrival card is shuffled with the other destination cards before one is drawn. It creates a four-round sequence: Tunnel, Tunnel, Tunnel, then Normal. During each tunnel round, players play three cards face down. If a bandit is hit by a gunshot, that bandit drops a purse onto the ground, as when a punch makes loot fall.

Players
2–6 best 4
Playing time
30–40 min
Age
10+
Complexity
2.7 / 5
Expansion for Base-gameAmerican WestVariable Player PowersAction QueueHand Management

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Game facts (players, playing time, age, credits) from BoardGameGeek.