Compendium of Modern Firearms

1991 · Sourcebook (rules/options to enhance play)

Compendium of Modern Firearms

A 216-page technical reference covering modern firearms and related equipment used by paramilitary police, military units, and hostage-rescue teams worldwide. Chapters cover pistols, submachine guns, assault and battle rifles, sniper rifles, shotguns, machine guns, grenades and grenade launchers, heavy weapons, and night-vision and sighting equipment. A glossary and metric-to-English conversion table accompany the entries. The book also provides conversion rules for incorporating the weapons into modern role-playing games, including Cyberpunk, Call of Cthulhu, Twilight: 2000, Mercenaries, Spies and Private Eyes, the Hero System, and d20-based games.

Players
0
Complexity
2.3 / 5

Game facts (players, playing time, age, credits) from BoardGameGeek.