
1994 · Sourcebook (rules/options to enhance play)
Corsairs of the Great Sea
This roleplaying supplement explores the corsair domains and the northern shores of Zakhara, focusing on the pirates of Hawa and their rivals, the mamluks of Qudra. It includes a poster map, player maps and aids, new monsters such as the ghul-kin, and new magical items. A 64-page adventure collection presents scenarios involving the pirate queen Jayani al-Jasir, the search for the waters of the River of Gold, and the struggle to save Hawa from the Soultaker. Designed for use with the Arabian Adventures rules.
- Players
- 0
- Complexity
- 3 / 5
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
